So~, those hats from AMKDE (can't see that being as popular as ACP or CoP as an acronym) look a bit nice don't they? At the very least you got some of the best multi-hit weaponskill head pieces in the game. Nice. And that mage head with a 10% chance of +10MAB and one less INT than the AF+1 hat? Woah, mama.
Unfortunately for me I think the BLM head is probably a must have, which is a shame because there is no doubt that PUP would love that head. Aside from the Acc. of an OHat but with some Att. there's some nice pet stats. -10% dmg taken? Not bad for the puny Automatons.
Good weekend just passed. Managed to take a chunk out of WotG Missions, which has to be good because we'll be seeing the end in a few updates time. Begin speculation on possible rewards: neck piece? I also found out I can rank up in Assault, just need that bloody hoofprint. Erm, oh, and we completed Three Paths (finally!) and we're now all set to to start the Airship battle. Hope to have Sea access within the month. Better late than never.
In other news, we flagged Dynamis Windy again. Much easier this time (prolly due to having 13 more people) and was actually pretty good fun. We got a bumper crop of drops, 16, our highest from one run so far. Sadly 4 of those were BST. Flag run in Beaucedine next week.
Almost managed to cap Evasion on NIN. Besieged plan working excellently ^^;
Have also built up a fair few merit points but have no idea what to spend them on. Could go some generic combat skills or keep hammering BLM. Hmmm.
Shantotto, the Love Doctor
10 years ago
Hey it's me your mystery Anonymous commenter for the last ~60 minutes lol
ReplyDeleteThanks for reminding me of good times in FFXI with your previous BLM posts. I hope you keep using BLM and keep learning how best to utilize it. I'm looking forward to future posts.
As for that hat, you mentioned Magic Critical Hit. That stat is a lil'iffy. Sure it's great when it happens but the odds of it happening are/aren't so great. I could flip a coin 10 times and get tails ever time, but the odds are still 50/50. It was mainly luck. If you do the math on MAB+10 @ 10% of the time it turns out to be on average +1 MAB, and +1 MAB is less of a return than INT+2. Just keep that in mind...
TTYL
Omni~
Fine point well made, sir. It'll take some thought.
ReplyDeleteFine point well made, sir. It'll take some thought.
ReplyDeleteHowever, it's worth pointing out that Brutal Earring only gives 5% DA bonus and it's considered essential. In fact, how much does DA itself boost your damage? That only has a 10% proc rate. I'm not sure anyone would make an arguement for STR+2 over DA +10% would they?
Admitedly the ratio of melee attacks vs a spell casts means you're chances of seeing DA are higher, but that doesn't change the underlying math does it?