Wednesday, 26 January 2011

Slimer

It's been a good a week or so in Vana. Been doing a lot of different stuff and it's been fun.

Seal farming took a bit of a back seat and instead I have been working on Missions. My feed on Guildwork.com makes it look like I have been very busy!

That's not really the case, though. My friends helped me knock out the next ToAU fight and I am now set to fight Gessho, so that's cool. I've also started on MKD and, flaming heck, that stuff is infuriating. I actually thought I was going to have a psychotic episode doing the HELM part. Getting the beastmen items was not so bad once I started fighting the right mobs (you really need the highest level mobs in Giddeus). Still, progress has been made and I am enjoying the cutscenes.

I think maybe we had our expectations a little high for these add-ons. They were clearly meant to be whimsical and entertaining. Well, maybe ACP wasn't... anyhoo.

Also made a start on Shantotto (Shan-tot-toe, right? Not Shan-toe-toe), gear for that is a bit meh but the Atma is hawt. Maybe luke-warm.

Been working very hard on Indra's Staff too. The slimes were a nightmare. I can't lie. With the repop time it was hard to do more than 32 an hour. Since you need 200 that's a pretty big time sink. At that point you're still looking at 3 more trials and 700 kills. Phew.

Still, got that done and on to killing gobbie pets. That's nice and simple but pretty dull. 200 kills goes fast when you are one-shotting and have almost immediate repops.

Then, the penultimate trial (I don't consider buying 15 items a trial): Funguar. I thought this looked like slimes all over again. How wrong could I be? This is probably the most fun trial I have done! Sleep nuking 7 mobs at a time is great! I started last night with 250 kills and today I need about 48 more. It's flown by.

So, only 250 to go and the staff is considerably better than Jupiter's already. Sure I'll get round to that eventually.

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